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      <ECMeshRenderSettings cast_shadow="true"/>
      <ECBattleProperties allow_in_outfield="false"/>
      <ECTransform position="1024 20 1024" rotation="0 0 0" scale="1 1 1"/>
      <ECTerrainClamp active="true" clamp_to_sea_level="false" terrain_oriented="false"/>
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      <ECBuilding key="ref_group_orcs" damage="0" indestructible="false" toggleable="false" capture_location="" export_as_prop="false" allow_in_outfield_as_prop="false"/>
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        <to id="162247a3c1e58cd"/>
        <to id="16224a67df640e1"/>
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